Rust Server TrendsSeismic network · station log
Recording Stations11,899 Players103,131 Active3,962 Wipes · 3 h371 48 h

Station XX-15443 · no signal

Local Rust Test

Offline 193.138.245.197:28015 checked 37d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,443
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15443 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
340/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
452/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
989/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
985/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
52/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Local Rust Test?

A procedural map runs on Local Rust Test, generated by the game.

Which settings and rules apply on Local Rust Test?

No gather rate appears in the name of Local Rust Test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Local Rust Test?

Local Rust Test is not responding at this moment and is offline, last seen 37 days ago.

How does Local Rust Test rank against other Rust servers?

On player hours for the past week, Local Rust Test sits at #15,443, which puts it inside the top 67% of every ranked server.

Operator and location

How reliably does Local Rust Test stay online?

Local Rust Test is down at the moment; the last recorded contact was 37 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 22 September 2026 is when Rust Server Trends first recorded it.

Which region does Local Rust Test run from?

Nothing about a region comes from Local Rust Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 193.138.245.197:28015.

Which Rust version is Local Rust Test running?

Rust network protocol 2633 and build 165217 on Windows is what Local Rust Test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Local Rust Test wipe, and on which days?

Too few wipes of Local Rust Test are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 37 days 4 hours.

Tags

What do the server tags on Local Rust Test mean?

These are the tags Local Rust Test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local Rust Test appear?

You will find Local Rust Test on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Local Rust Test?

To join, enter client.connect 193.138.245.197:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.