Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h160 48 h

Station EU-6214 · no signal

A new Gameserver powered by Host-Unlimited.de

Offline EU 193.135.10.247:15151 checked 4d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#6,214
top 28% · #1899 in EU
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-6214 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.7 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 11:56 UTC26d ago M0.5rising 3 – running 0
Sat 19 Sep, 19:18 UTC40d ago M0.3rising 2 halved by day 3 13.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
84/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
115/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
397/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
21/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
476/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
362/ 425
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A new Gameserver powered by Host-Unlimited.de?

Generated by the game, the map on A new Gameserver powered by Host-Unlimited.de is procedural, size 3,000 with seed 12345. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on A new Gameserver powered by Host-Unlimited.de?

No gather rate appears in the name of A new Gameserver powered by Host-Unlimited.de. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on A new Gameserver powered by Host-Unlimited.de right now?

No players are recorded on A new Gameserver powered by Host-Unlimited.de at this moment; it is offline, and the last sighting was 4 days 3 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does A new Gameserver powered by Host-Unlimited.de rank against other Rust servers?

The last seven days of player hours place A new Gameserver powered by Host-Unlimited.de at #6,214, in the top 28% of all ranked servers and #1,899 in Europe.

Server details

How reliably does A new Gameserver powered by Host-Unlimited.de stay online?

As recorded now, A new Gameserver powered by Host-Unlimited.de is not reachable, the last contact having been 4 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 70, or 42% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does A new Gameserver powered by Host-Unlimited.de run from?

With its EU tag, A new Gameserver powered by Host-Unlimited.de lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 193.135.10.247:15151.

Which Rust version is A new Gameserver powered by Host-Unlimited.de running?

Rust network protocol 2635 and build 168909 on Linux is what A new Gameserver powered by Host-Unlimited.de runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on A new Gameserver powered by Host-Unlimited.de?

2 players, on average, was the busiest crowd at its recent wipes. 10 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does A new Gameserver powered by Host-Unlimited.de wipe, and on which days?

On record so far are too few of A new Gameserver powered by Host-Unlimited.de's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 12 hours.

Tags

What do the server tags on A new Gameserver powered by Host-Unlimited.de mean?

These are the tags A new Gameserver powered by Host-Unlimited.de publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A new Gameserver powered by Host-Unlimited.de appear?

The Rust Server Trends lists that take in A new Gameserver powered by Host-Unlimited.de are: EU Rust servers and Rust community servers without the side modes. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to A new Gameserver powered by Host-Unlimited.de?

Enter client.connect 193.135.10.247:15151 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.