Station XX-16921 · no signal
Test Rust Server
Offline 193.111.248.103:28015 checked 29d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,921
- top 71%
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test Rust Server?
The procedural map on Test Rust Server is size 1,000 with seed 2147483647, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Test Rust Server?
No gather rate appears in the name of Test Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Test Rust Server?
No players are recorded on Test Rust Server at this moment; it is offline, and the last sighting was 29 days 19 hours ago.
How does Test Rust Server rank against other Rust servers?
The last seven days of player hours place Test Rust Server at #16,921, in the top 71% of all ranked servers.
Server facts
How reliably does Test Rust Server stay online?
No contact with Test Rust Server right now, and the last recorded contact was 29 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Test Rust Server hosted?
Nothing about a region comes from Test Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 193.111.248.103:28015.
Which Rust version is Test Rust Server running?
On Linux, Test Rust Server runs Rust network protocol 2633 and build 163407. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Test Rust Server wipe, and on which days?
On record so far are too few of Test Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 23 hours is how long the current world has been running.
Lists and tags
What do the server tags on Test Rust Server mean?
The game's server browser reads the tags Test Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163407 (Build): Game build: 163407; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test Rust Server appear?
You will find Test Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Test Rust Server?
Enter client.connect 193.111.248.103:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.