Station XX-14336 · recording
zombie land 2x no offline
Online 192.99.75.110:24386 checked 10m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,336
- top 64%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 16:24 UTC27d ago | M0.5▲rising | 3 | – | running | 0 | |
| Wed 30 Sep, 18:38 UTC28d ago | M0.0▲rising | 3 | – | 0.9 days | 2 | |
| Tue 29 Sep, 22:40 UTC29d ago | M0.3▲rising | 3 | – | 0.8 days | 1 | |
| Tue 29 Sep, 06:13 UTC29d ago | M0.0▲rising | 2 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on zombie land 2x no offline?
Generated by the game, the map on zombie land 2x no offline is procedural, size 3,500 with seed 1234567. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on zombie land 2x no offline?
Going by its name, zombie land 2x no offline runs 2x gather. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on zombie land 2x no offline?
0 of the 20 slots on zombie land 2x no offline are filled right now. The seven-day average is 0 players, with a peak of 1.
How does zombie land 2x no offline rank against other Rust servers?
On player hours for the past week, zombie land 2x no offline sits at #14,336, which puts it inside the top 64% of every ranked server.
Server facts
How reliably does zombie land 2x no offline stay online?
Right now, you can reach zombie land 2x no offline. The uptime it reports puts its last restart about 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
How well does zombie land 2x no offline perform under load?
Across the last 48 hours it averaged 193 server fps, with a floor of 65. Buildings, deployables and all the rest of the world's entities brought it to a high of 75,926. It reached a ceiling of 4,105 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does zombie land 2x no offline run from?
Nothing about a region comes from zombie land 2x no offline. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 192.99.75.110:24386.
Which Rust version is zombie land 2x no offline running?
zombie land 2x no offline is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on zombie land 2x no offline?
3 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
On what timetable does zombie land 2x no offline run its wipes?
No next wipe can be predicted for zombie land 2x no offline, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 5 hours.
Lists and tags
What do the server tags on zombie land 2x no offline mean?
These are the tags zombie land 2x no offline publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does zombie land 2x no offline appear?
The Rust Server Trends lists that take in zombie land 2x no offline are: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto zombie land 2x no offline?
To join, enter client.connect 192.99.75.110:24386 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.