Rust Server TrendsSeismic network · station log
Recording Stations11,765 Players73,690 Active3,473 Wipes · 3 h229 48 h

Station XX-15276 · recording

Seedy Rust

Online 192.99.39.57:27034 checked 6m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 16:39 UTC22d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
152/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
192/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
572/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
32/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
659/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
550/ 625
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Seedy Rust?

The procedural map on Seedy Rust is size 6,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Seedy Rust?

You will find no gather rate in the name of Seedy Rust. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Seedy Rust?

A reading taken now shows 0 players on Seedy Rust, which has 40 slots. Averaged across the last seven days, the population was 0 players.

How does Seedy Rust rank against other Rust servers?

Over the last seven days, Seedy Rust recorded enough player hours to reach #15,276 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does Seedy Rust stay online?

Right now, you can reach Seedy Rust. The uptime it reports puts its last restart about 3 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Seedy Rust hold a steady tick rate?

Across the last 48 hours it averaged 40 server fps, with a floor of 38. Buildings, deployables and all the rest of the world's entities brought it to a high of 203,365. It reached a ceiling of 5,300 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Seedy Rust run from?

A region is not published by Seedy Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.99.39.57:27034 is the address it uses.

What build of Rust does Seedy Rust use?

Rust network protocol 2635 and build 168909 on Linux is what Seedy Rust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Seedy Rust?

1 players, on average, was the busiest crowd at its recent wipes. 4 hours into the latest wipe, the crowd reached its peak.

On what timetable does Seedy Rust run its wipes?

The rhythm of Seedy Rust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 22 days 6 hours is how long the current world has been running.

Server tags

What do the server tags on Seedy Rust mean?

These are the tags Seedy Rust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Seedy Rust appear?

These Rust Server Trends lists include Seedy Rust: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Seedy Rust?

You can connect by pressing F1 in Rust and typing client.connect 192.99.39.57:27034 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://www.gamehostbros.com.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.