Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players104,326 Active3,964 Wipes · 3 h514 48 h

Station XX-15986 · no signal

EAC Local Research

Offline 192.67.33.14:28025 checked 23d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
303/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
406/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
962/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
44/ 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
986/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EAC Local Research?

EAC Local Research uses a procedural map, which the game generates.

Which settings and rules apply on EAC Local Research?

The name of EAC Local Research gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on EAC Local Research?

EAC Local Research is not responding at this moment and is offline, last seen 23 days ago.

How does EAC Local Research rank against other Rust servers?

Over the last seven days, EAC Local Research recorded enough player hours to reach #15,986 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does EAC Local Research stay online?

No contact with EAC Local Research right now, and the last recorded contact was 23 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is EAC Local Research hosted?

No region is published by EAC Local Research. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 192.67.33.14:28025.

What build of Rust does EAC Local Research use?

EAC Local Research is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does EAC Local Research wipe, and on which days?

The rhythm of EAC Local Research cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 23 days.

Tags

What do the server tags on EAC Local Research mean?

Tags published by EAC Local Research and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EAC Local Research appear?

These Rust Server Trends lists include EAC Local Research: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to EAC Local Research?

You can connect by pressing F1 in Rust and typing client.connect 192.67.33.14:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.