Station XX-15490 · no signal
VINS TESTING SERVER
Offline 192.34.101.37:50024 checked 39d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 69%
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on VINS TESTING SERVER?
Generated by the game, the map on VINS TESTING SERVER is procedural, size 3,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on VINS TESTING SERVER?
No gather rate appears in the name of VINS TESTING SERVER. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on VINS TESTING SERVER?
VINS TESTING SERVER is not responding at this moment and is offline, last seen 39 days 4 hours ago.
How does VINS TESTING SERVER rank against other Rust servers?
On player hours for the past week, VINS TESTING SERVER sits at #15,490, which puts it inside the top 69% of every ranked server.
Server details
How reliably does VINS TESTING SERVER stay online?
No contact with VINS TESTING SERVER right now, and the last recorded contact was 39 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does VINS TESTING SERVER run from?
A region is not published by VINS TESTING SERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.34.101.37:50024 is the address it uses.
What build of Rust does VINS TESTING SERVER use?
VINS TESTING SERVER is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does VINS TESTING SERVER run its wipes?
On record so far are too few of VINS TESTING SERVER's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 52 days 8 hours.
Lists and tags
What do the server tags on VINS TESTING SERVER mean?
Tags published by VINS TESTING SERVER and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does VINS TESTING SERVER appear?
These Rust Server Trends lists include VINS TESTING SERVER: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto VINS TESTING SERVER?
Enter client.connect 192.34.101.37:50024 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.