Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players38,053 Active2,842 Wipes · 3 h134 48 h

Station XX-15400 · no signal

Testcontainers Rust Server

Offline 192.240.251.177:28015 checked 8d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average
67/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
90/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
196/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
5/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
244/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average
375/ 375
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Testcontainers Rust Server?

Testcontainers Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Testcontainers Rust Server?

The name of Testcontainers Rust Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Testcontainers Rust Server right now?

A reading taken now finds Testcontainers Rust Server offline; the most recent activity was 8 days 20 hours ago.

How does Testcontainers Rust Server rank against other Rust servers?

On player hours for the past week, Testcontainers Rust Server sits at #15,400, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Testcontainers Rust Server stay online?

As recorded now, Testcontainers Rust Server is not reachable, the last contact having been 8 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Testcontainers Rust Server hosted?

A region is not published by Testcontainers Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.240.251.177:28015 is the address it uses.

What build of Rust does Testcontainers Rust Server use?

Rust network protocol 2634 and build 167781 on Linux is what Testcontainers Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Testcontainers Rust Server wipe, and on which days?

On record so far are too few of Testcontainers Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 8 days 20 hours.

Server tags

What do the server tags on Testcontainers Rust Server mean?

Tags published by Testcontainers Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Testcontainers Rust Server appear?

You will find Testcontainers Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Testcontainers Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 192.240.251.177:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.