Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players36,116 Active2,895 Wipes · 3 h68 48 h

Station XX-12922 · no signal

Test kit Rust server

Offline 192.240.247.38:28015 checked 12d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,922
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12922 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
209/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
190/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
19/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
104/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Test kit Rust server?

The map on Test kit Rust server is procedural, produced by the game.

Which settings and rules apply on Test kit Rust server?

No gather rate appears in the name of Test kit Rust server. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Population

What is the current population on Test kit Rust server?

A reading taken now finds Test kit Rust server offline; the most recent activity was 12 days 21 hours ago.

How does Test kit Rust server rank against other Rust servers?

Over the last seven days, Test kit Rust server recorded enough player hours to reach #12,922 worldwide, placing it in the top 60% of all ranked servers.

Server facts

How reliably does Test kit Rust server stay online?

As recorded now, Test kit Rust server is not reachable, the last contact having been 12 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 16 October 2026.

Which region does Test kit Rust server run from?

No region is published by Test kit Rust server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.240.247.38:28015 is the address it uses.

What build of Rust does Test kit Rust server use?

On Linux, Test kit Rust server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Test kit Rust server run its wipes?

Too few wipes of Test kit Rust server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 21 hours.

Tags

What do the server tags on Test kit Rust server mean?

These are the tags Test kit Rust server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Test kit Rust server appear?

The Rust Server Trends lists that take in Test kit Rust server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Test kit Rust server?

You can connect by pressing F1 in Rust and typing client.connect 192.240.247.38:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.