Station XX-15982 · no signal
Testcontainers Rust Server
Offline 192.240.246.128:28015 checked 22d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,982
- top 71%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Testcontainers Rust Server?
A procedural map runs on Testcontainers Rust Server, generated by the game.
Which settings and rules apply on Testcontainers Rust Server?
The name of Testcontainers Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Testcontainers Rust Server right now?
No players are recorded on Testcontainers Rust Server at this moment; it is offline, and the last sighting was 22 days 2 hours ago.
How does Testcontainers Rust Server rank against other Rust servers?
Over the last seven days, Testcontainers Rust Server recorded enough player hours to reach #15,982 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does Testcontainers Rust Server stay online?
Testcontainers Rust Server is down at the moment; the last recorded contact was 22 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 6 October 2026 is when Rust Server Trends first recorded it.
Which region does Testcontainers Rust Server run from?
No region is published by Testcontainers Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 192.240.246.128:28015.
What build of Rust does Testcontainers Rust Server use?
Rust network protocol 2634 and build 166652 on Linux is what Testcontainers Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does Testcontainers Rust Server run its wipes?
On record so far are too few of Testcontainers Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 2 hours.
Server tags
What do the server tags on Testcontainers Rust Server mean?
Tags published by Testcontainers Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Testcontainers Rust Server appear?
You will find Testcontainers Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Testcontainers Rust Server?
Enter client.connect 192.240.246.128:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.