Rust Server TrendsSeismic network · station log
Recording Stations11,824 Players75,694 Active3,728 Wipes · 3 h230 48 h

Station XX-15400 · no signal

Testcontainers Rust Server

Offline 192.240.245.225:28015 checked 8d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
539/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
423/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
119/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
56/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
125/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
243/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Testcontainers Rust Server?

A procedural map runs on Testcontainers Rust Server, generated by the game.

Which settings and rules apply on Testcontainers Rust Server?

No gather rate appears in the name of Testcontainers Rust Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Testcontainers Rust Server?

A reading taken now finds Testcontainers Rust Server offline; the most recent activity was 8 days 5 hours ago.

How does Testcontainers Rust Server rank against other Rust servers?

On player hours for the past week, Testcontainers Rust Server sits at #15,400, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Testcontainers Rust Server stay online?

As recorded now, Testcontainers Rust Server is not reachable, the last contact having been 8 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.

Where in the world is Testcontainers Rust Server hosted?

No region is published by Testcontainers Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.240.245.225:28015 is the address it uses.

Which Rust version is Testcontainers Rust Server running?

On Linux, Testcontainers Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Testcontainers Rust Server wipe, and on which days?

On record so far are too few of Testcontainers Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 5 hours.

Tags

What do the server tags on Testcontainers Rust Server mean?

These are the tags Testcontainers Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Testcontainers Rust Server appear?

You will find Testcontainers Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Testcontainers Rust Server?

To join, enter client.connect 192.240.245.225:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.