Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players89,250 Active4,029 Wipes · 3 h159 48 h

Station XX-15498 · no signal

Testcontainers Rust Server

Offline 192.240.244.64:28015 checked 34d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
782/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
119/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
393/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
253/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
188/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Testcontainers Rust Server?

Testcontainers Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Testcontainers Rust Server?

The name of Testcontainers Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Testcontainers Rust Server?

Testcontainers Rust Server is not responding at this moment and is offline, last seen 34 days 10 hours ago.

How does Testcontainers Rust Server rank against other Rust servers?

Over the last seven days, Testcontainers Rust Server recorded enough player hours to reach #15,498 worldwide, placing it in the top 68% of all ranked servers.

Server facts

How reliably does Testcontainers Rust Server stay online?

No contact with Testcontainers Rust Server right now, and the last recorded contact was 34 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Testcontainers Rust Server hosted?

A region is not published by Testcontainers Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 192.240.244.64:28015.

Which Rust version is Testcontainers Rust Server running?

Testcontainers Rust Server is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Testcontainers Rust Server wipe, and on which days?

The rhythm of Testcontainers Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 34 days 10 hours.

Lists and tags

What do the server tags on Testcontainers Rust Server mean?

These are the tags Testcontainers Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Testcontainers Rust Server appear?

You will find Testcontainers Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Testcontainers Rust Server?

To join, enter client.connect 192.240.244.64:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.