Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players61,775 Active3,380 Wipes · 3 h186 48 h

Station XX-15348 · no signal

Testcontainers Rust Server

Offline 192.240.242.216:28015 checked 7d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
446/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
386/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
48/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
30/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
49/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
147/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Testcontainers Rust Server?

A procedural map runs on Testcontainers Rust Server, generated by the game.

Which settings and rules apply on Testcontainers Rust Server?

The name of Testcontainers Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Testcontainers Rust Server right now?

Testcontainers Rust Server is not responding at this moment and is offline, last seen 7 days 13 hours ago.

How does Testcontainers Rust Server rank against other Rust servers?

The last seven days of player hours place Testcontainers Rust Server at #15,348, in the top 69% of all ranked servers.

Server details

How reliably does Testcontainers Rust Server stay online?

No contact with Testcontainers Rust Server right now, and the last recorded contact was 7 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 21 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Testcontainers Rust Server hosted?

No region is published by Testcontainers Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.240.242.216:28015 is the address it uses.

What build of Rust does Testcontainers Rust Server use?

Testcontainers Rust Server is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Testcontainers Rust Server run its wipes?

On record so far are too few of Testcontainers Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 13 hours is how long the current world has been running.

Tags

What do the server tags on Testcontainers Rust Server mean?

Tags published by Testcontainers Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Testcontainers Rust Server appear?

The Rust Server Trends lists that take in Testcontainers Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto Testcontainers Rust Server?

Enter client.connect 192.240.242.216:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.