Station XX-15388 · no signal
Testcontainers Rust Server
Offline 192.240.239.67:28015 checked 6d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,388
- top 70%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Testcontainers Rust Server?
Testcontainers Rust Server uses a procedural map, which the game generates.
Which settings and rules apply on Testcontainers Rust Server?
No gather rate appears in the name of Testcontainers Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Testcontainers Rust Server right now?
Testcontainers Rust Server is not responding at this moment and is offline, last seen 6 days 7 hours ago. Averaged across the last seven days, the population was 0 players.
How does Testcontainers Rust Server rank against other Rust servers?
The last seven days of player hours place Testcontainers Rust Server at #15,388, in the top 70% of all ranked servers.
Server facts
How reliably does Testcontainers Rust Server stay online?
As recorded now, Testcontainers Rust Server is not reachable, the last contact having been 6 days 7 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Testcontainers Rust Server run from?
Nothing about a region comes from Testcontainers Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 192.240.239.67:28015.
What build of Rust does Testcontainers Rust Server use?
On Linux, Testcontainers Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Testcontainers Rust Server run its wipes?
Too few wipes of Testcontainers Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 7 hours is how long the current world has been running.
Lists and tags
What do the server tags on Testcontainers Rust Server mean?
These are the tags Testcontainers Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Testcontainers Rust Server appear?
You will find Testcontainers Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Testcontainers Rust Server?
To join, enter client.connect 192.240.239.67:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.