Station XX-12993 · no signal
Test kit Rust server
Offline 192.240.239.50:28015 checked 12d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,993
- top 60%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test kit Rust server?
The map on Test kit Rust server is procedural, produced by the game.
Which settings and rules apply on Test kit Rust server?
You will find no gather rate in the name of Test kit Rust server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on Test kit Rust server right now?
No players are recorded on Test kit Rust server at this moment; it is offline, and the last sighting was 12 days 14 hours ago.
How does Test kit Rust server rank against other Rust servers?
Over the last seven days, Test kit Rust server recorded enough player hours to reach #12,993 worldwide, placing it in the top 60% of all ranked servers.
Operator and location
How reliably does Test kit Rust server stay online?
As recorded now, Test kit Rust server is not reachable, the last contact having been 12 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Which region does Test kit Rust server run from?
No region is published by Test kit Rust server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 192.240.239.50:28015.
Which Rust version is Test kit Rust server running?
Rust network protocol 2634 and build 167781 on Linux is what Test kit Rust server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Test kit Rust server wipe, and on which days?
The rhythm of Test kit Rust server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 14 hours.
Lists and tags
What do the server tags on Test kit Rust server mean?
Tags published by Test kit Rust server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test kit Rust server appear?
These Rust Server Trends lists include Test kit Rust server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Test kit Rust server?
You can connect by pressing F1 in Rust and typing client.connect 192.240.239.50:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.