Station XX-15413 · no signal
Testcontainers Rust Server
Offline 192.240.238.82:28015 checked 40d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,413
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Testcontainers Rust Server?
The map on Testcontainers Rust Server is procedural, produced by the game.
Which settings and rules apply on Testcontainers Rust Server?
You will find no gather rate in the name of Testcontainers Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Testcontainers Rust Server?
No players are recorded on Testcontainers Rust Server at this moment; it is offline, and the last sighting was 40 days 22 hours ago.
How does Testcontainers Rust Server rank against other Rust servers?
Over the last seven days, Testcontainers Rust Server recorded enough player hours to reach #15,413 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does Testcontainers Rust Server stay online?
No contact with Testcontainers Rust Server right now, and the last recorded contact was 40 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does Testcontainers Rust Server run from?
Nothing about a region comes from Testcontainers Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 192.240.238.82:28015 is the address it uses.
Which Rust version is Testcontainers Rust Server running?
Testcontainers Rust Server is running Rust network protocol 2633 and build 163794 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Testcontainers Rust Server wipe, and on which days?
Too few wipes of Testcontainers Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 22 hours is how long the current world has been running.
Lists and tags
What do the server tags on Testcontainers Rust Server mean?
Tags published by Testcontainers Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Testcontainers Rust Server appear?
These Rust Server Trends lists include Testcontainers Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Testcontainers Rust Server?
Enter client.connect 192.240.238.82:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.