Station XX-13079 · no signal
Test kit Rust server
Offline 192.240.237.127:28015 checked 6d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #13,079
- top 59%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test kit Rust server?
Test kit Rust server uses a procedural map, which the game generates.
Which settings and rules apply on Test kit Rust server?
You will find no gather rate in the name of Test kit Rust server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Player counts
How many players are recorded on Test kit Rust server right now?
A reading taken now finds Test kit Rust server offline; the most recent activity was 6 days 12 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does Test kit Rust server rank against other Rust servers?
On player hours for the past week, Test kit Rust server sits at #13,079, which puts it inside the top 59% of every ranked server.
Server facts
How reliably does Test kit Rust server stay online?
As recorded now, Test kit Rust server is not reachable, the last contact having been 6 days 12 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.
Where in the world is Test kit Rust server hosted?
No region is published by Test kit Rust server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.240.237.127:28015 is the address it uses.
What build of Rust does Test kit Rust server use?
Rust network protocol 2634 and build 167781 on Linux is what Test kit Rust server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Test kit Rust server run its wipes?
The rhythm of Test kit Rust server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 12 hours is how long the current world has been running.
Tags
What do the server tags on Test kit Rust server mean?
Tags published by Test kit Rust server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test kit Rust server appear?
The Rust Server Trends lists that take in Test kit Rust server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Test kit Rust server?
To join, enter client.connect 192.240.237.127:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.