Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players65,813 Active3,613 Wipes · 3 h128 48 h

Station XX-16818 · no signal

MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]

Offline 192.210.199.98:7051 checked 30d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,818
top 72%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16818 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 37 on average
41/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 28 on average
20/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
7/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average
15/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
16/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
9/ 90
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?

A procedural map runs on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU], generated by the game.

Which settings and rules apply on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?

The name of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] right now?

A reading taken now finds MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] offline; the most recent activity was 30 days 23 hours ago.

How does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] rank against other Rust servers?

On player hours for the past week, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] sits at #16,818, which puts it inside the top 72% of every ranked server.

Server facts

How reliably does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] stay online?

As recorded now, MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] is not reachable, the last contact having been 30 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 26 September 2026 is when Rust Server Trends first recorded it.

Where in the world is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] hosted?

Its name points to North America, but MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 192.210.199.98:7051 is the address it uses.

Which Rust version is MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] running?

Rust network protocol 2633 and build 165217 on Linux is what MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] run its wipes?

Too few wipes of MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 49 days 1 hours is how long the current world has been running.

Tags

What do the server tags on MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] mean?

These are the tags MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MeltkonRust / CLASSIC / EVENTS / US [ENG/RU] appear?

These Rust Server Trends lists include MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to MeltkonRust / CLASSIC / EVENTS / US [ENG/RU]?

To join, enter client.connect 192.210.199.98:7051 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.