Rust Server TrendsSeismic network · station log
Recording Stations11,601 Players32,197 Active2,849 Wipes · 3 h67 48 h

Station XX-7756 · recording

MeltkonRust / х2/ EVENTS / US {ENG/RU}

Online 192.210.199.98:7051 checked 7m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,756
top 35%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7756 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.8 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 14:30 UTC20d ago M0.5rising 3 – running 0
Thu 1 Oct, 18:31 UTC FW26d ago M0.0rising 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 38 on average
44/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
26/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
8/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average
11/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
5/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
8/ 90
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

The procedural map on MeltkonRust / х2/ EVENTS / US {ENG/RU} is size 4,250 with seed 2034431724, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

The name of MeltkonRust / х2/ EVENTS / US {ENG/RU} gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on MeltkonRust / х2/ EVENTS / US {ENG/RU} right now?

0 of the 100 slots on MeltkonRust / х2/ EVENTS / US {ENG/RU} are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

How does MeltkonRust / х2/ EVENTS / US {ENG/RU} rank against other Rust servers?

On player hours for the past week, MeltkonRust / х2/ EVENTS / US {ENG/RU} sits at #7,756, which puts it inside the top 35% of every ranked server.

Server facts

How reliably does MeltkonRust / х2/ EVENTS / US {ENG/RU} stay online?

Right now, you can reach MeltkonRust / х2/ EVENTS / US {ENG/RU}. The uptime it reports puts its last restart about 58 minutes ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Does MeltkonRust / х2/ EVENTS / US {ENG/RU} hold a steady tick rate?

The 48-hour average is 85 server fps; 52 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 104,364. Memory use peaked at 3,976 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does MeltkonRust / х2/ EVENTS / US {ENG/RU} run from?

Its name points to North America, but MeltkonRust / х2/ EVENTS / US {ENG/RU} publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 192.210.199.98:7051.

What build of Rust does MeltkonRust / х2/ EVENTS / US {ENG/RU} use?

MeltkonRust / х2/ EVENTS / US {ENG/RU} is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

On average, the busiest point of its recent wipes drew 2 players. 47 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does MeltkonRust / х2/ EVENTS / US {ENG/RU} wipe, and on which days?

The rhythm of MeltkonRust / х2/ EVENTS / US {ENG/RU} cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 14 hours.

Tags

What do the server tags on MeltkonRust / х2/ EVENTS / US {ENG/RU} mean?

These are the tags MeltkonRust / х2/ EVENTS / US {ENG/RU} publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MeltkonRust / х2/ EVENTS / US {ENG/RU} appear?

The Rust Server Trends lists that take in MeltkonRust / х2/ EVENTS / US {ENG/RU} are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Enter client.connect 192.210.199.98:7051 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://meltkonrust.tebex.store.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.