Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h90 48 h

Station NA-5090 · recording

FlatLine Rust | Softcore | Native 2x

Online NA 192.155.92.211:28015 checked 1h ago

2x quad monthly wipes moddedoxidesoftcorepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,090
top 23% · #869 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5090 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 20:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0002:0021:0003:0010:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0002:0021:0003:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 47% in NA, and #319 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:42 UTC FW26d ago M0.8rising 6 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe NA · quad · 2x · monthly · 12 on average
10/ 100
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 239 on average
146/ 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 140 on average
87/ 200
US Limitless 2x Monthly Quad No Offlines | No BP Wipes NA · quad · 2x · monthly · 13 on average
9/ 200
Helix 2x Monthly Solo/Duo | No BP wipes | Noob Friendly NA · quad · 2x · monthly · 11 on average
11/ 100
US RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | NA · quad · 2x · monthly · 3 on average
4/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on FlatLine Rust | Softcore | Native 2x?

FlatLine Rust | Softcore | Native 2x runs a procedural map of size 4,000 with seed 593103559, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on FlatLine Rust | Softcore | Native 2x?

2x gather is what FlatLine Rust | Softcore | Native 2x runs, judging by its name. 4 players is the most a group can hold (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on FlatLine Rust | Softcore | Native 2x right now?

A reading taken now shows 0 players on FlatLine Rust | Softcore | Native 2x, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 20:00 UTC, averaging 0 players.

How does FlatLine Rust | Softcore | Native 2x rank against other Rust servers?

For player hours across the last seven days, FlatLine Rust | Softcore | Native 2x takes #5,090 overall and #869 in North America, inside the top 23% of all ranked servers. The ranking for quad puts it at #319.

Server details

How reliably does FlatLine Rust | Softcore | Native 2x stay online?

FlatLine Rust | Softcore | Native 2x is up at the moment. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 156, or 93% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does FlatLine Rust | Softcore | Native 2x hold a steady tick rate?

The 48-hour average is 98 server fps; 42 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 96,671. It reached a ceiling of 2,519 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is FlatLine Rust | Softcore | Native 2x hosted?

The NA tag is how FlatLine Rust | Softcore | Native 2x lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 192.155.92.211:28015.

What build of Rust does FlatLine Rust | Softcore | Native 2x use?

Rust network protocol 2635 and build 168909 on Linux is what FlatLine Rust | Softcore | Native 2x runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on FlatLine Rust | Softcore | Native 2x?

The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 8 hours after the wipe.

On what timetable does FlatLine Rust | Softcore | Native 2x run its wipes?

At the force wipe each month FlatLine Rust | Softcore | Native 2x wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 23 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on FlatLine Rust | Softcore | Native 2x mean?

These are the tags FlatLine Rust | Softcore | Native 2x publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does FlatLine Rust | Softcore | Native 2x appear?

The Rust Server Trends lists that take in FlatLine Rust | Softcore | Native 2x are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Softcore and Premium; Server tag: Monthly ^m, Softcore ^s, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

How do you connect to FlatLine Rust | Softcore | Native 2x?

You can connect by pressing F1 in Rust and typing client.connect 192.155.92.211:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status. You can find its website at https://discord.com/invite/H2wEBfNeT.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^s,NA,^q,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp50
Max players 50 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier ruleset: you retain some inventory when you die.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.