Station NA-5090 · recording
FlatLine Rust | Softcore | Native 2x
Online NA 192.155.92.211:28015 checked 1h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,090
- top 23% · #869 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Mon 20:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 47% in NA, and #319 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:42 UTC FW26d ago | M0.8▲rising | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on FlatLine Rust | Softcore | Native 2x?
FlatLine Rust | Softcore | Native 2x runs a procedural map of size 4,000 with seed 593103559, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on FlatLine Rust | Softcore | Native 2x?
2x gather is what FlatLine Rust | Softcore | Native 2x runs, judging by its name. 4 players is the most a group can hold (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on FlatLine Rust | Softcore | Native 2x right now?
A reading taken now shows 0 players on FlatLine Rust | Softcore | Native 2x, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 20:00 UTC, averaging 0 players.
How does FlatLine Rust | Softcore | Native 2x rank against other Rust servers?
For player hours across the last seven days, FlatLine Rust | Softcore | Native 2x takes #5,090 overall and #869 in North America, inside the top 23% of all ranked servers. The ranking for quad puts it at #319.
Server details
How reliably does FlatLine Rust | Softcore | Native 2x stay online?
FlatLine Rust | Softcore | Native 2x is up at the moment. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 156, or 93% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does FlatLine Rust | Softcore | Native 2x hold a steady tick rate?
The 48-hour average is 98 server fps; 42 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 96,671. It reached a ceiling of 2,519 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is FlatLine Rust | Softcore | Native 2x hosted?
The NA tag is how FlatLine Rust | Softcore | Native 2x lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 192.155.92.211:28015.
What build of Rust does FlatLine Rust | Softcore | Native 2x use?
Rust network protocol 2635 and build 168909 on Linux is what FlatLine Rust | Softcore | Native 2x runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on FlatLine Rust | Softcore | Native 2x?
The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 8 hours after the wipe.
On what timetable does FlatLine Rust | Softcore | Native 2x run its wipes?
At the force wipe each month FlatLine Rust | Softcore | Native 2x wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 23 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on FlatLine Rust | Softcore | Native 2x mean?
These are the tags FlatLine Rust | Softcore | Native 2x publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain some inventory when you die; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does FlatLine Rust | Softcore | Native 2x appear?
The Rust Server Trends lists that take in FlatLine Rust | Softcore | Native 2x are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Softcore and Premium; Server tag: Monthly ^m, Softcore ^s, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Connecting
How do you connect to FlatLine Rust | Softcore | Native 2x?
You can connect by pressing F1 in Rust and typing client.connect 192.155.92.211:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status. You can find its website at https://discord.com/invite/H2wEBfNeT.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
