Station XX-15836 · no signal
RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED
Offline 192.135.118.255:10000 checked 20d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,836
- top 72%
- Last wipe
- 52d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED?
RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED runs a procedural map of size 3,750 with seed 106543025, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED?
Its name points to a gather rate of 2x on RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED. Up to 128 players can be in a group. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED right now?
RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED is not responding at this moment and is offline, last seen 20 days 7 hours ago.
How does RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED rank against other Rust servers?
Over the last seven days, RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED recorded enough player hours to reach #15,836 worldwide, placing it in the top 72% of all ranked servers.
Server details
How reliably does RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED stay online?
As recorded now, RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED is not reachable, the last contact having been 20 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED run from?
Its name points to North America, but RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 192.135.118.255:10000.
What build of Rust does RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED use?
RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED is running Rust network protocol 2633 and build 163207 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED run its wipes?
An estimate from the force wipe gives RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 52 days 3 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED mean?
The game's server browser reads the tags RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts128 (Group limit): The team limit is 128; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED appear?
You will find RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
What steps get you onto RUSTNORMIE 2X US|MAIN|SMALL|WEEKLY JUST WIPED?
You can connect by pressing F1 in Rust and typing client.connect 192.135.118.255:10000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.