Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players101,030 Active3,903 Wipes · 3 h542 48 h

Station EU-4511 · recording

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES

Online EU 192.121.44.94:28016 checked 5m ago

biweekly wipes vanillaoxidepremium
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 3
Rank
#4,511
top 20% · #1598 in EU
Last wipe
14d ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-4511 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Tue 22:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 8

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 16:48 UTC
  3. 27d 20hThu 26 Nov, 16:48 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 16:48 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:48 UTC14d ago M0.8rising 7 – running 0
Fri 2 Oct, 01:49 UTC27d ago M0.6rising 4 halved by day 5 13.6 days 0
Thu 17 Sep, 17:03 UTC42d ago M0.5rising 3 halved by day 11 14.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
781/ 800
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 128 on average
606/ 750
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 44 on average
722/ 800
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 32 on average
482/ 525
Rustopia.gg - EU Medium EU · groups of 12+ · biweekly · 27 on average
532/ 600
Rustafied.com - EU Medium - Small EU · groups of 16+ · biweekly · 17 on average
292/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

The procedural map on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is size 3,500 with seed 33616747, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

The name of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Rust's premium status is required to join. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

At this moment, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES records 0 players across 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 14:00 UTC, averaging 1 players.

How does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES rank against other Rust servers?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is #1,598 in Europe and #4,511 worldwide on the past week's player hours, within the top 20% of ranked servers.

Server facts

How reliably does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES stay online?

As recorded now, [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is running. The uptime it reports puts its last restart about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES perform under load?

Its average server fps over the last 48 hours was 25, and it never dropped below 12. The world held up to 70,158 entities at its peak, buildings and deployables included. It reached a ceiling of 2,662 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES hosted?

In Europe [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 192.121.44.94:28016.

What build of Rust does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES use?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

The recent wipes averaged a busiest count of 5 players. 24 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 8.

How often does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES wipe, and on which days?

Its schedule cannot be confirmed, as too few of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 14 days 3 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES mean?

The game's server browser reads the tags [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES appear?

The Rust Server Trends lists that take in [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

What steps get you onto [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

You can connect by pressing F1 in Rust and typing client.connect 192.121.44.94:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join. For the website, go to https://discord.com/invite/gxJm7Pv.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players The server has 150 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.