Rust Server TrendsSeismic network · station log
Recording Stations11,748 Players63,000 Active3,404 Wipes · 3 h200 48 h

Station EU-992 · recording

[EU/SWE] Playstar - SOLO - LARGE MAP

Online EU 192.121.44.42:28016 checked 13m ago

biweekly wipes vanillaoxidepremium
Connect
Players now
9/ 50
18% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
9
peak 24
Rank
#992
top 4% · #425 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-992 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+4into Tue 16:00 UTC
Peak · 48 h
13most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
32players, last three wipes
crowd held
0%else halves by day 9

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 14d 4hThu 12 Nov, 16:39 UTC
  3. 35d 7hThu 3 Dec, 19:00 UTCFW
  4. 42d 4hThu 10 Dec, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC13d ago M1.5rising 34 – running 5
Thu 1 Oct, 18:45 UTC FW27d ago M1.4rising 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC41d ago M1.4rising 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
152/ 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 126 on average
26/ 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 29 on average
32/ 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 24 on average
12/ 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average
23/ 150
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 16 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU/SWE] Playstar - SOLO - LARGE MAP?

The procedural map on [EU/SWE] Playstar - SOLO - LARGE MAP is size 5,000 with seed 3587689, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU/SWE] Playstar - SOLO - LARGE MAP?

No gather rate appears in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [EU/SWE] Playstar - SOLO - LARGE MAP right now?

At this moment, [EU/SWE] Playstar - SOLO - LARGE MAP records 9 players across 50 slots. Averaged across the last seven days the population was 9 players, reaching a peak of 24. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 12 players.

How does [EU/SWE] Playstar - SOLO - LARGE MAP rank against other Rust servers?

For player hours across the last seven days, [EU/SWE] Playstar - SOLO - LARGE MAP takes #992 overall and #425 in Europe, inside the top 4% of all ranked servers.

Server details

How reliably does [EU/SWE] Playstar - SOLO - LARGE MAP stay online?

Right now, you can reach [EU/SWE] Playstar - SOLO - LARGE MAP. The uptime it reports puts its last restart about 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [EU/SWE] Playstar - SOLO - LARGE MAP perform under load?

Across the last 48 hours it averaged 56 server fps, with a floor of 47. At its highest, it carried 189,036 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,299 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU/SWE] Playstar - SOLO - LARGE MAP run from?

In Europe [EU/SWE] Playstar - SOLO - LARGE MAP lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 192.121.44.42:28016.

What build of Rust does [EU/SWE] Playstar - SOLO - LARGE MAP use?

On Linux, [EU/SWE] Playstar - SOLO - LARGE MAP runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [EU/SWE] Playstar - SOLO - LARGE MAP?

On average, the busiest point of its recent wipes drew 32 players. 28 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 9 in the wipes where it didn't hold.

How often does [EU/SWE] Playstar - SOLO - LARGE MAP wipe, and on which days?

The wipe rhythm at [EU/SWE] Playstar - SOLO - LARGE MAP is every 4 weeks on Thursday at 16:39 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 13 days 19 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?

The game's server browser reads the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU/SWE] Playstar - SOLO - LARGE MAP appear?

These Rust Server Trends lists include [EU/SWE] Playstar - SOLO - LARGE MAP: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

How do you connect to [EU/SWE] Playstar - SOLO - LARGE MAP?

To join, enter client.connect 192.121.44.42:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.