Station EU-4502 · recording
[EU/SWE] Playstar - SOLO - SMALL MAP
Online EU 192.121.44.41:28016 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,502
- top 20% · #1602 in EU
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 6d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 23:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 3
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 13d 14hThu 12 Nov, 16:41 UTC
- 34d 16hThu 3 Dec, 19:00 UTCFW
- 41d 14hThu 10 Dec, 16:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 16:41 UTC14d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 18:49 UTC FW28d ago | M0.5▲rising | 3 | halved by day 3 | 13.9 days | 0 | |
| Thu 17 Sep, 16:48 UTC42d ago | M0.6▲rising | 4 | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU/SWE] Playstar - SOLO - SMALL MAP?
Generated by the game, the map on [EU/SWE] Playstar - SOLO - SMALL MAP is procedural, size 3,000 with seed 58817882. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU/SWE] Playstar - SOLO - SMALL MAP?
You will find no gather rate in the name of [EU/SWE] Playstar - SOLO - SMALL MAP. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. You need Rust's premium status to join this server. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [EU/SWE] Playstar - SOLO - SMALL MAP?
At this moment, [EU/SWE] Playstar - SOLO - SMALL MAP records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 1 players.
How does [EU/SWE] Playstar - SOLO - SMALL MAP rank against other Rust servers?
The last seven days of player hours place [EU/SWE] Playstar - SOLO - SMALL MAP at #4,502, in the top 20% of all ranked servers and #1,602 in Europe.
Operator and location
How reliably does [EU/SWE] Playstar - SOLO - SMALL MAP stay online?
As recorded now, [EU/SWE] Playstar - SOLO - SMALL MAP is running. Its reported uptime points to a restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does [EU/SWE] Playstar - SOLO - SMALL MAP hold a steady tick rate?
The 48-hour average is 37 server fps; 23 is the lowest observed. The world held up to 46,241 entities at its peak, buildings and deployables included. It reached a ceiling of 1,874 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does [EU/SWE] Playstar - SOLO - SMALL MAP run from?
In Europe [EU/SWE] Playstar - SOLO - SMALL MAP lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 192.121.44.41:28016 is the address it uses.
Which Rust version is [EU/SWE] Playstar - SOLO - SMALL MAP running?
Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - SMALL MAP runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [EU/SWE] Playstar - SOLO - SMALL MAP?
On average, the busiest point of its recent wipes drew 3 players. 17 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.
How often does [EU/SWE] Playstar - SOLO - SMALL MAP wipe, and on which days?
every 4 weeks on Thursday at 16:41 UTC is how [EU/SWE] Playstar - SOLO - SMALL MAP wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 14 days 9 hours. Every two weeks it wipes, according to the schedule in its tags.
Lists and tags
What do the server tags on [EU/SWE] Playstar - SOLO - SMALL MAP mean?
The game's server browser reads the tags [EU/SWE] Playstar - SOLO - SMALL MAP publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU/SWE] Playstar - SOLO - SMALL MAP appear?
These Rust Server Trends lists include [EU/SWE] Playstar - SOLO - SMALL MAP: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
What steps get you onto [EU/SWE] Playstar - SOLO - SMALL MAP?
To join, enter client.connect 192.121.44.41:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You need Rust's premium status to join this server. For the website, go to https://discord.com/invite/gxJm7Pv.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
