Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station EU-4607 · recording

[EU/SWE] Playstar - TRIO - LARGE

Online EU 192.121.44.103:28016 checked 14m ago

weekly wipes vanillaoxidepremium
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,607
top 21% · #1611 in EU
Last wipe
13d ago
weekly schedule
Next wipe
18h
Thu 29 Oct, 16:47 UTC
Seismic record · station EU-4607 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 07:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:47 UTC, in 18h. Its weekly schedule tag · low confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. 18hThu 29 Oct, 16:47 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 18hThu 12 Nov, 16:47 UTC
  4. 21d 18hThu 19 Nov, 16:47 UTC
  5. 28d 18hThu 26 Nov, 16:47 UTC
  6. 35d 20hThu 3 Dec, 19:00 UTCFW
  7. 42d 18hThu 10 Dec, 16:47 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:47 UTC13d ago M0.3rising 2 – running 0
Fri 2 Oct, 01:43 UTC26d ago M0.3rising 2 held half 13.6 days 0
Thu 17 Sep, 16:49 UTC41d ago M0.5rising 3 halved by day 3 14.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
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Rustafied.com - EU Main EU · groups of 16+ · weekly · 234 on average
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Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU/SWE] Playstar - TRIO - LARGE?

Generated by the game, the map on [EU/SWE] Playstar - TRIO - LARGE is procedural, size 5,000 with seed 469673. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU/SWE] Playstar - TRIO - LARGE?

The name of [EU/SWE] Playstar - TRIO - LARGE gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [EU/SWE] Playstar - TRIO - LARGE?

0 of the 100 slots on [EU/SWE] Playstar - TRIO - LARGE are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 06:00 UTC, averaging 1 players.

How does [EU/SWE] Playstar - TRIO - LARGE rank against other Rust servers?

[EU/SWE] Playstar - TRIO - LARGE is #1,611 in Europe and #4,607 worldwide on the past week's player hours, within the top 21% of ranked servers.

Server facts

How reliably does [EU/SWE] Playstar - TRIO - LARGE stay online?

Right now, you can reach [EU/SWE] Playstar - TRIO - LARGE. Going by the uptime figure it reports, it restarted about 17 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU/SWE] Playstar - TRIO - LARGE perform under load?

Across the last 48 hours it averaged 56 server fps, with a floor of 51. At its highest, it carried 146,102 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,133 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU/SWE] Playstar - TRIO - LARGE hosted?

The EU tag is how [EU/SWE] Playstar - TRIO - LARGE lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 192.121.44.103:28016 is the address it uses.

Which Rust version is [EU/SWE] Playstar - TRIO - LARGE running?

On Linux, [EU/SWE] Playstar - TRIO - LARGE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [EU/SWE] Playstar - TRIO - LARGE?

The recent wipes averaged a busiest count of 2 players. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does [EU/SWE] Playstar - TRIO - LARGE wipe, and on which days?

The prediction is taken from its tag, since [EU/SWE] Playstar - TRIO - LARGE has too few wipes on record to confirm the schedule. Thursday 29 October at 16:47 UTC is when its next wipe is due. It has run its current world for 13 days 5 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU/SWE] Playstar - TRIO - LARGE mean?

These are the tags [EU/SWE] Playstar - TRIO - LARGE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU/SWE] Playstar - TRIO - LARGE appear?

The Rust Server Trends lists that take in [EU/SWE] Playstar - TRIO - LARGE are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How to join

What steps get you onto [EU/SWE] Playstar - TRIO - LARGE?

To join, enter client.connect 192.121.44.103:28016 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.