Station XX-13095 · no signal
Test player
Offline 191.95.166.7:28015 checked 7d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #13,095
- top 59%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test player?
The map on Test player is procedural, produced by the game.
Which settings and rules apply on Test player?
You will find no gather rate in the name of Test player. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Test player right now?
A reading taken now finds Test player offline; the most recent activity was 7 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Test player rank against other Rust servers?
On player hours for the past week, Test player sits at #13,095, which puts it inside the top 59% of every ranked server.
Server facts
How reliably does Test player stay online?
Test player is down at the moment; the last recorded contact was 7 days 2 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Test player run from?
A region is not published by Test player. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 191.95.166.7:28015.
Which Rust version is Test player running?
Rust network protocol 2634 and build 167781 on Windows is what Test player runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Test player run its wipes?
On record so far are too few of Test player's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 9 hours.
Lists and tags
What do the server tags on Test player mean?
Tags published by Test player and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test player appear?
The Rust Server Trends lists that take in Test player are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Test player?
You can connect by pressing F1 in Rust and typing client.connect 191.95.166.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.