Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players61,690 Active3,500 Wipes · 3 h129 48 h

Station XX-13095 · no signal

Test player

Offline 191.95.166.7:28015 checked 7d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,095
top 59%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13095 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average
535/ 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average
32/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average
56/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
281/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
110/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average
125/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Test player?

The map on Test player is procedural, produced by the game.

Which settings and rules apply on Test player?

You will find no gather rate in the name of Test player. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Test player right now?

A reading taken now finds Test player offline; the most recent activity was 7 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Test player rank against other Rust servers?

On player hours for the past week, Test player sits at #13,095, which puts it inside the top 59% of every ranked server.

Server facts

How reliably does Test player stay online?

Test player is down at the moment; the last recorded contact was 7 days 2 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Test player run from?

A region is not published by Test player. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 191.95.166.7:28015.

Which Rust version is Test player running?

Rust network protocol 2634 and build 167781 on Windows is what Test player runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Test player run its wipes?

On record so far are too few of Test player's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 9 hours.

Lists and tags

What do the server tags on Test player mean?

Tags published by Test player and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Test player appear?

The Rust Server Trends lists that take in Test player are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Test player?

You can connect by pressing F1 in Rust and typing client.connect 191.95.166.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.