Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players44,565 Active3,103 Wipes · 3 h103 48 h

Station XX-12821 · no signal

ZenchPlay Servers

Offline 191.44.68.101:40123 checked 31d ago

solo vanillamoddedoxide
Connect
Players now
2/ 3
67% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,821
top 54%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12821 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 54% of all ranked servers, and #194 of the solo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1/ 100
15/ 100
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe SA · solo · weekly · 10 on average
18/ 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average
4/ 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average
3/ 400
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · solo · monthly · 3 on average
1/ 400
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ZenchPlay Servers?

ZenchPlay Servers runs a procedural map of size 3,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ZenchPlay Servers?

The name of ZenchPlay Servers gives no gather rate. Teams are not allowed here; it is solo only. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on ZenchPlay Servers?

No players are recorded on ZenchPlay Servers at this moment; it is offline, and the last sighting was 31 days 11 hours ago.

How does ZenchPlay Servers rank against other Rust servers?

Over the last seven days, ZenchPlay Servers recorded enough player hours to reach #12,821 worldwide, placing it in the top 54% of all ranked servers. Within solo, it places #194.

Operator and location

How reliably does ZenchPlay Servers stay online?

No contact with ZenchPlay Servers right now, and the last recorded contact was 31 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is ZenchPlay Servers hosted?

A region is not published by ZenchPlay Servers. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 191.44.68.101:40123 is the address it uses.

What build of Rust does ZenchPlay Servers use?

Rust network protocol 2633 and build 165217 on Linux is what ZenchPlay Servers runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does ZenchPlay Servers run its wipes?

The rhythm of ZenchPlay Servers cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 41 days 9 hours is how long the current world has been running.

Server tags

What do the server tags on ZenchPlay Servers mean?

These are the tags ZenchPlay Servers publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp3 (Max players): 3 slots are available; ts1 (Group limit): Teams are capped at 1 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ZenchPlay Servers appear?

These Rust Server Trends lists include ZenchPlay Servers: Modded Rust servers, tracked live and Solo Rust servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.

How to join

What steps get you onto ZenchPlay Servers?

Enter client.connect 191.44.68.101:40123 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://verisunucu.net is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^v,gmvanilla,cs165217,ts1,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp3
Max players 3 slots are available.
ts1
Group limit Teams are capped at 1 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.