Station EU-15543 · no signal
RUSTAGE.SU // TEST
Offline EU 191.44.41.158:28015 checked 15d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,543
- top 71% · #2563 in EU
- Last wipe
- 15d ago
- weekly schedule
- Next wipe
- 5d 5h
- Mon 2 Nov, 10:41 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 10:41 UTC, in 5d 5h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RUSTAGE.SU // TEST?
RUSTAGE.SU // TEST uses a procedural map, which the game generates.
Which settings and rules apply on RUSTAGE.SU // TEST?
No gather rate appears in the name of RUSTAGE.SU // TEST. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on RUSTAGE.SU // TEST right now?
No players are recorded on RUSTAGE.SU // TEST at this moment; it is offline, and the last sighting was 15 days 18 hours ago.
How does RUSTAGE.SU // TEST rank against other Rust servers?
RUSTAGE.SU // TEST is #2,563 in Europe and #15,543 worldwide on the past week's player hours, within the top 71% of ranked servers.
Server details
How reliably does RUSTAGE.SU // TEST stay online?
RUSTAGE.SU // TEST is down at the moment; the last recorded contact was 15 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.
Where in the world is RUSTAGE.SU // TEST hosted?
In Europe RUSTAGE.SU // TEST lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 191.44.41.158:28015.
What build of Rust does RUSTAGE.SU // TEST use?
RUSTAGE.SU // TEST is running Rust network protocol 2634 and build 167584 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does RUSTAGE.SU // TEST wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of RUSTAGE.SU // TEST is estimated. Monday 2 November at 10:41 UTC is when its next wipe is due. 15 days 18 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on RUSTAGE.SU // TEST mean?
Tags published by RUSTAGE.SU // TEST and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUSTAGE.SU // TEST appear?
You will find RUSTAGE.SU // TEST on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Connecting
What steps get you onto RUSTAGE.SU // TEST?
To join, enter client.connect 191.44.41.158:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.