Rust Server TrendsSeismic network · station log
Recording Stations11,751 Players55,890 Active3,402 Wipes · 3 h132 48 h

Station XX-12437 · no signal

staging_pirog

Offline 191.217.217.202:28016 checked 1d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#12,437
top 56%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12437 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 22:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
361/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
217/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
28/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
61/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
82/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on staging_pirog?

A procedural map runs on staging_pirog, generated by the game.

Which settings and rules apply on staging_pirog?

No gather rate appears in the name of staging_pirog. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on staging_pirog right now?

staging_pirog is not responding at this moment and is offline, last seen 24 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 22:00 UTC, averaging 1 players.

How does staging_pirog rank against other Rust servers?

Over the last seven days, staging_pirog recorded enough player hours to reach #12,437 worldwide, placing it in the top 56% of all ranked servers.

Operator and location

How reliably does staging_pirog stay online?

No contact with staging_pirog right now, and the last recorded contact was 24 hours ago. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is staging_pirog hosted?

A region is not published by staging_pirog. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 191.217.217.202:28016.

What build of Rust does staging_pirog use?

staging_pirog is running Rust network protocol 2635 and build 169423 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does staging_pirog wipe, and on which days?

Too few wipes of staging_pirog are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 21 hours.

Server tags

What do the server tags on staging_pirog mean?

Tags published by staging_pirog and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169423 (Build): It runs game build 169423; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does staging_pirog appear?

You will find staging_pirog on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to staging_pirog?

Enter client.connect 191.217.217.202:28016 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169423,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169423
Build It runs game build 169423.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.