Station XX-12163 · no signal
Mi Servidor Rust | Carbon
Offline 191.112.185.139:28015 checked 21d ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,163
- top 54%
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 22:40 UTC22d ago | M0.0▲rising | 2 | – | running | 1 | |
| Tue 6 Oct, 02:04 UTC23d ago | M0.0■steady | 2 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Mi Servidor Rust | Carbon?
The procedural map on Mi Servidor Rust | Carbon is size 3,500 with seed 228501085, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Mi Servidor Rust | Carbon?
No gather rate appears in the name of Mi Servidor Rust | Carbon. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Mi Servidor Rust | Carbon right now?
No players are recorded on Mi Servidor Rust | Carbon at this moment; it is offline, and the last sighting was 21 days 23 hours ago.
How does Mi Servidor Rust | Carbon rank against other Rust servers?
The last seven days of player hours place Mi Servidor Rust | Carbon at #12,163, in the top 54% of all ranked servers.
Server facts
How reliably does Mi Servidor Rust | Carbon stay online?
No contact with Mi Servidor Rust | Carbon right now, and the last recorded contact was 21 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 5 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Mi Servidor Rust | Carbon hosted?
No region is published by Mi Servidor Rust | Carbon. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 191.112.185.139:28015 is the address it uses.
What build of Rust does Mi Servidor Rust | Carbon use?
Mi Servidor Rust | Carbon is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Mi Servidor Rust | Carbon?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Mi Servidor Rust | Carbon wipe, and on which days?
Once a month Mi Servidor Rust | Carbon wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 22 days 3 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on Mi Servidor Rust | Carbon mean?
These are the tags Mi Servidor Rust | Carbon publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Mi Servidor Rust | Carbon appear?
The Rust Server Trends lists that take in Mi Servidor Rust | Carbon are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Mi Servidor Rust | Carbon?
To join, enter client.connect 191.112.185.139:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.