Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,799 Active2,961 Wipes · 3 h88 48 h

Station XX-14961 · no signal

Polombia

Offline 190.27.32.13:28015 checked 3h ago

Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,961
top 67%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14961 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0021:0022:0000:0001:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0021:0022:0000:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
258/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
191/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
21/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
22/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
91/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Polombia?

Generated by the game, the map on Polombia is procedural, size 3,500 with seed 1720575609. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Polombia?

No gather rate appears in the name of Polombia. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Polombia right now?

No players are recorded on Polombia at this moment; it is offline, and the last sighting was 3 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Polombia rank against other Rust servers?

Over the last seven days, Polombia recorded enough player hours to reach #14,961 worldwide, placing it in the top 67% of all ranked servers.

Server facts

How reliably does Polombia stay online?

As recorded now, Polombia is not reachable, the last contact having been 3 hours ago. The uptime it reports puts its last restart about 4 hours ago. 20 of 96 hours in the last 4 full days were up time, 21% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Does Polombia hold a steady tick rate?

The 48-hour average is 102 server fps; 90 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 67,608. Memory use peaked at 2,063 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Polombia run from?

No region is published by Polombia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 190.27.32.13:28015.

What build of Rust does Polombia use?

On Linux, Polombia runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Polombia wipe, and on which days?

The rhythm of Polombia cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 9 hours.

Lists and tags

What do the server tags on Polombia mean?

The game's server browser reads the tags Polombia publishes: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Polombia appear?

You will find Polombia on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Polombia?

You can connect by pressing F1 in Rust and typing client.connect 190.27.32.13:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players The server has 30 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.