Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players70,052 Active3,612 Wipes · 3 h182 48 h

Station XX-15962 · no signal

INKAserver

Offline 190.235.227.153:28015 checked 26d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,962
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15962 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
527/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
437/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
63/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
56/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
163/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on INKAserver?

The map on INKAserver is procedural, produced by the game.

Which settings and rules apply on INKAserver?

You will find no gather rate in the name of INKAserver. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on INKAserver?

No players are recorded on INKAserver at this moment; it is offline, and the last sighting was 26 days 8 hours ago.

How does INKAserver rank against other Rust servers?

The last seven days of player hours place INKAserver at #15,962, in the top 70% of all ranked servers.

Server facts

How reliably does INKAserver stay online?

No contact with INKAserver right now, and the last recorded contact was 26 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 1 October 2026 is when Rust Server Trends first recorded it.

Which region does INKAserver run from?

No region is published by INKAserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 190.235.227.153:28015 is the address it uses.

Which Rust version is INKAserver running?

Rust network protocol 2634 and build 166440 on Windows is what INKAserver runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does INKAserver run its wipes?

Too few wipes of INKAserver are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 28 days 12 hours is how long the current world has been running.

Tags

What do the server tags on INKAserver mean?

The game's server browser reads the tags INKAserver publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166440 (Build): The game build is 166440; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does INKAserver appear?

These Rust Server Trends lists include INKAserver: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to INKAserver?

Enter client.connect 190.235.227.153:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166440
Build The game build is 166440.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.