Station XX-15310 · recording
LinuxGSM
Online 190.146.138.101:28015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 287d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LinuxGSM?
LinuxGSM runs a procedural map of size 3,000 with seed 1661389239, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on LinuxGSM?
The name of LinuxGSM gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on LinuxGSM?
0 of the 50 slots on LinuxGSM are filled right now. Averaged across the last seven days, the population was 0 players.
How does LinuxGSM rank against other Rust servers?
Over the last seven days, LinuxGSM recorded enough player hours to reach #15,310 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does LinuxGSM stay online?
As recorded now, LinuxGSM is running. Going by the uptime figure it reports, it restarted about 5 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does LinuxGSM perform under load?
Across the last 48 hours it averaged 181 server fps, with a floor of 157. At its highest, it carried 53,552 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,759 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does LinuxGSM run from?
Nothing about a region comes from LinuxGSM. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 190.146.138.101:28015.
Which Rust version is LinuxGSM running?
Rust network protocol 2616 and build 140111 on Linux is what LinuxGSM runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does LinuxGSM run its wipes?
On record so far are too few of LinuxGSM's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 287 days 5 hours.
Tags
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2616 (Protocol): To connect, your game must be on the same protocol, 2616; cs140111 (Build): Game build: 140111; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LinuxGSM appear?
These Rust Server Trends lists include LinuxGSM: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto LinuxGSM?
To join, enter client.connect 190.146.138.101:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/zMTqXcS.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.