Station XX-13677 · no signal
BoTcitos FULLWIPE 12/10
Offline 190.109.45.27:28015 checked 13d ago
- Players now
- 1/ 300
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,677
- top 63%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 300 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 20:20 UTC15d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 11 Oct, 18:11 UTC16d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Sun 11 Oct, 10:45 UTC16d ago | M0.0▲rising | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BoTcitos FULLWIPE 12/10?
The map on BoTcitos FULLWIPE 12/10 is procedural, produced by the game.
Which settings and rules apply on BoTcitos FULLWIPE 12/10?
The name of BoTcitos FULLWIPE 12/10 gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on BoTcitos FULLWIPE 12/10 right now?
No players are recorded on BoTcitos FULLWIPE 12/10 at this moment; it is offline, and the last sighting was 13 days 7 hours ago.
How does BoTcitos FULLWIPE 12/10 rank against other Rust servers?
Over the last seven days, BoTcitos FULLWIPE 12/10 recorded enough player hours to reach #13,677 worldwide, placing it in the top 63% of all ranked servers.
Server details
How reliably does BoTcitos FULLWIPE 12/10 stay online?
As recorded now, BoTcitos FULLWIPE 12/10 is not reachable, the last contact having been 13 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 27 September 2026 is when Rust Server Trends first recorded it.
Which region does BoTcitos FULLWIPE 12/10 run from?
Nothing about a region comes from BoTcitos FULLWIPE 12/10. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 190.109.45.27:28015.
What build of Rust does BoTcitos FULLWIPE 12/10 use?
On Windows, BoTcitos FULLWIPE 12/10 runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on BoTcitos FULLWIPE 12/10?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does BoTcitos FULLWIPE 12/10 run its wipes?
No next wipe can be predicted for BoTcitos FULLWIPE 12/10, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 15 days 9 hours.
Lists and tags
What do the server tags on BoTcitos FULLWIPE 12/10 mean?
These are the tags BoTcitos FULLWIPE 12/10 publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does BoTcitos FULLWIPE 12/10 appear?
The Rust Server Trends lists that take in BoTcitos FULLWIPE 12/10 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto BoTcitos FULLWIPE 12/10?
Enter client.connect 190.109.45.27:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.