Station XX-15824 · no signal
My Rust Server
Offline 189.80.190.187:28015 checked 18d ago
- Players now
- 0/ 80
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,824
- top 72%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 80 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #638 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 05:31 UTC21d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 5 Oct, 02:32 UTC24d ago | M0.0■steady | 1 | – | 2.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on My Rust Server?
You will find no gather rate in the name of My Rust Server. The limit for a group is 4 players (quad). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on My Rust Server right now?
No players are recorded on My Rust Server at this moment; it is offline, and the last sighting was 18 days 23 hours ago.
How does My Rust Server rank against other Rust servers?
On player hours for the past week, My Rust Server sits at #15,824, which puts it inside the top 72% of every ranked server. The ranking for quad puts it at #638.
Server facts
How reliably does My Rust Server stay online?
No contact with My Rust Server right now, and the last recorded contact was 18 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Rust Server hosted?
No region is published by My Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 189.80.190.187:28015.
What build of Rust does My Rust Server use?
My Rust Server is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on My Rust Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does My Rust Server wipe, and on which days?
The rhythm of My Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days is how long the current world has been running.
Server tags
What do the server tags on My Rust Server mean?
Tags published by My Rust Server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp80 (Max players): Slots: 80; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust Server appear?
You will find My Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How to join
What steps get you onto My Rust Server?
To join, enter client.connect 189.80.190.187:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.