Station XX-7131 · no signal
CACAHUETLAND
Offline 189.203.89.20:28015 checked 19h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #7,131
- top 32%
- Last wipe
- 19h ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling+0 players
- Sharpest hour
- −1into Tue 23:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 23:33 UTC19h ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on CACAHUETLAND?
CACAHUETLAND uses a procedural map, which the game generates.
Which settings and rules apply on CACAHUETLAND?
The name of CACAHUETLAND gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on CACAHUETLAND right now?
CACAHUETLAND is not responding at this moment and is offline, last seen 19 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.
How does CACAHUETLAND rank against other Rust servers?
Over the last seven days, CACAHUETLAND recorded enough player hours to reach #7,131 worldwide, placing it in the top 32% of all ranked servers.
Server facts
How reliably does CACAHUETLAND stay online?
No contact with CACAHUETLAND right now, and the last recorded contact was 19 hours ago. It was up 12% of the time across the last 5 full days: 14 of 120 hours. 22 October 2026 is when Rust Server Trends first recorded it.
Where in the world is CACAHUETLAND hosted?
Nothing about a region comes from CACAHUETLAND. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 189.203.89.20:28015.
What build of Rust does CACAHUETLAND use?
On Windows, CACAHUETLAND runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does CACAHUETLAND wipe, and on which days?
Once a month CACAHUETLAND wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 19 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on CACAHUETLAND mean?
These are the tags CACAHUETLAND publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CACAHUETLAND appear?
You will find CACAHUETLAND on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How to join
How do you connect to CACAHUETLAND?
Enter client.connect 189.203.89.20:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.