Station XX-15894 · no signal
D23 save interval test
Offline 189.163.141.22:29715 checked 21d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,894
- top 72%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on D23 save interval test?
D23 save interval test uses a procedural map, which the game generates.
Which settings and rules apply on D23 save interval test?
No gather rate appears in the name of D23 save interval test. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on D23 save interval test?
A reading taken now finds D23 save interval test offline; the most recent activity was 21 days 10 hours ago.
How does D23 save interval test rank against other Rust servers?
The last seven days of player hours place D23 save interval test at #15,894, in the top 72% of all ranked servers.
Server details
How reliably does D23 save interval test stay online?
D23 save interval test is down at the moment; the last recorded contact was 21 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 8 October 2026 is when Rust Server Trends first recorded it.
Where in the world is D23 save interval test hosted?
Nothing about a region comes from D23 save interval test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 189.163.141.22:29715.
What build of Rust does D23 save interval test use?
Rust network protocol 2634 and build 166586 on Windows is what D23 save interval test runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does D23 save interval test run its wipes?
Too few wipes of D23 save interval test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 10 hours.
Tags
What do the server tags on D23 save interval test mean?
These are the tags D23 save interval test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does D23 save interval test appear?
The Rust Server Trends lists that take in D23 save interval test are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to D23 save interval test?
You can connect by pressing F1 in Rust and typing client.connect 189.163.141.22:29715 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.