Rust Server TrendsSeismic network · station log
Recording Stations11,627 Players40,719 Active2,850 Wipes · 3 h124 48 h

Station EU-12772 · no signal

Rust Crazy

Offline EU 188.82.56.95:28060 checked 9h ago

vanillamoddedoxide
Connect
Players now
0/ 15
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#12,772
top 57% · #2385 in EU
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-12772 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 15 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0005:0009:0012:0016:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0005:0009:0012:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct17 Oct23 Oct30 Oct

Top 57% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
25%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 03:10 UTC3d ago M0.0steady 0 – running 0
Fri 23 Oct, 21:15 UTC6d ago M0.3rising 2 halved by day 1 3.2 days 0
Mon 19 Oct, 08:27 UTC10d ago M0.0rising 1 halved by day 1 4.5 days 0
Sat 17 Oct, 00:53 UTC13d ago M0.0rising 1 halved by day 1 2.3 days 0
Wed 14 Oct, 01:49 UTC16d ago M0.0steady 0 – 3 days 0
Sun 11 Oct, 16:17 UTC18d ago M0.0rising 1 held half 2.4 days 0
Mon 28 Sep, 23:32 UTC31d ago M0.0rising 1 halved by day 1 12.7 days 0
Mon 28 Sep, 16:45 UTC31d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
9/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
51/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
1/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Crazy?

Generated by the game, the map on Rust Crazy is procedural, size 5,096 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Crazy?

No gather rate appears in the name of Rust Crazy. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Rust Crazy?

A reading taken now finds Rust Crazy offline; the most recent activity was 9 hours ago. The seven-day average is 0 players, with a peak of 2.

How does Rust Crazy rank against other Rust servers?

For player hours across the last seven days, Rust Crazy takes #12,772 overall and #2,385 in Europe, inside the top 57% of all ranked servers.

Server facts

How reliably does Rust Crazy stay online?

Rust Crazy is down at the moment; the last recorded contact was 9 hours ago. Its reported uptime points to a restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 44, or 26% of the time. 23 September 2026 is when Rust Server Trends first recorded it.

How well does Rust Crazy perform under load?

The 48-hour average is 103 server fps; 72 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 160,441. It reached a ceiling of 3,770 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Rust Crazy run from?

The EU tag is how Rust Crazy lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 188.82.56.95:28060.

What build of Rust does Rust Crazy use?

On Windows, Rust Crazy runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rust Crazy?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Rust Crazy wipe, and on which days?

There is no next wipe to predict at Rust Crazy, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 1 hours.

Tags

What do the server tags on Rust Crazy mean?

Tags published by Rust Crazy and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Crazy appear?

These Rust Server Trends lists include Rust Crazy: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Rust Crazy?

To join, enter client.connect 188.82.56.95:28060 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/HzFn473DS5 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.