Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players37,139 Active2,912 Wipes · 3 h59 48 h

Station EU-15420 · no signal

LaCosecha2027_Servidor1

Offline EU 188.78.37.98:28015 checked 1d ago

vanillamoddedcarbon
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,420
top 69% · #2589 in EU
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-15420 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123404:0008:0011:0015:0018:0022:00Wiped Mon 26 Oct, 16:09 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040004:0008:0011:0015:0018:0022:00Wiped Mon 26 Oct, 16:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
16 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC1d ago – – – – running 0
Fri 2 Oct, 15:42 UTC25d ago M0.0rising 2 halved by day 1 24 days 1
Thu 24 Sep, 15:39 UTC33d ago M0.0steady 0 – 8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
18/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
4/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LaCosecha2027_Servidor1?

The procedural map on LaCosecha2027_Servidor1 is size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on LaCosecha2027_Servidor1?

The name of LaCosecha2027_Servidor1 gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on LaCosecha2027_Servidor1 right now?

A reading taken now finds LaCosecha2027_Servidor1 offline; the most recent activity was 29 hours ago. Averaged across the last seven days, the population was 0 players.

How does LaCosecha2027_Servidor1 rank against other Rust servers?

For player hours across the last seven days, LaCosecha2027_Servidor1 takes #15,420 overall and #2,589 in Europe, inside the top 69% of all ranked servers.

Operator and location

How reliably does LaCosecha2027_Servidor1 stay online?

As recorded now, LaCosecha2027_Servidor1 is not reachable, the last contact having been 29 hours ago. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 85% of the time across the last 7 full days: 143 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does LaCosecha2027_Servidor1 hold a steady tick rate?

The 48-hour average is 229 server fps; 105 is the lowest observed. The world held up to 11,000 entities at its peak, buildings and deployables included. It reached a ceiling of 2,201 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is LaCosecha2027_Servidor1 hosted?

With its EU tag, LaCosecha2027_Servidor1 lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.78.37.98:28015 is the address it uses.

What build of Rust does LaCosecha2027_Servidor1 use?

On Linux, LaCosecha2027_Servidor1 runs Rust network protocol 2635 and build 169170. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on LaCosecha2027_Servidor1?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does LaCosecha2027_Servidor1 wipe, and on which days?

No next wipe can be predicted for LaCosecha2027_Servidor1, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 33 hours.

Server tags

What do the server tags on LaCosecha2027_Servidor1 mean?

The game's server browser reads the tags LaCosecha2027_Servidor1 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169170 (Build): Game build: 169170; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LaCosecha2027_Servidor1 appear?

These Rust Server Trends lists include LaCosecha2027_Servidor1: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to LaCosecha2027_Servidor1?

You can connect by pressing F1 in Rust and typing client.connect 188.78.37.98:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,EU,gmvanilla,cs169170,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169170
Build Game build: 169170.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.