Station XX-13858 · no signal
OCTAVIAN
Offline 188.47.38.152:28115 checked 27d ago
- Players now
- 1/ 350
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,858
- top 60%
- Last wipe
- 28d ago
- weekly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 350 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 13d 10hThu 12 Nov, 04:54 UTC
- 20d 10hThu 19 Nov, 04:54 UTC
- 27d 10hThu 26 Nov, 04:54 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 41d 10hThu 10 Dec, 04:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 04:54 UTC28d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on OCTAVIAN?
OCTAVIAN uses a procedural map, which the game generates.
Which settings and rules apply on OCTAVIAN?
You will find no gather rate in the name of OCTAVIAN. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on OCTAVIAN right now?
OCTAVIAN is not responding at this moment and is offline, last seen 27 days 17 hours ago.
How does OCTAVIAN rank against other Rust servers?
Over the last seven days, OCTAVIAN recorded enough player hours to reach #13,858 worldwide, placing it in the top 60% of all ranked servers.
Server facts
How reliably does OCTAVIAN stay online?
As recorded now, OCTAVIAN is not reachable, the last contact having been 27 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does OCTAVIAN run from?
Nothing about a region comes from OCTAVIAN. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.47.38.152:28115 is the address it uses.
Which Rust version is OCTAVIAN running?
OCTAVIAN is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on OCTAVIAN?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does OCTAVIAN wipe, and on which days?
Its schedule cannot be confirmed, as too few of OCTAVIAN's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 7 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on OCTAVIAN mean?
Tags published by OCTAVIAN and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp350 (Max players): The server has 350 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does OCTAVIAN appear?
The Rust Server Trends lists that take in OCTAVIAN are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Connecting
What steps get you onto OCTAVIAN?
You can connect by pressing F1 in Rust and typing client.connect 188.47.38.152:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.