Station XX-15284 · recording
[EU/DE] House of Pain
Online 188.40.253.120:27015 checked 8m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 04:14 UTC26d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU/DE] House of Pain?
[EU/DE] House of Pain runs a procedural map of size 4,250 with seed 342317740, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU/DE] House of Pain?
No gather rate appears in the name of [EU/DE] House of Pain. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [EU/DE] House of Pain?
At this moment, [EU/DE] House of Pain records 0 players across 10 slots. The population averaged 0 players over the past week.
How does [EU/DE] House of Pain rank against other Rust servers?
On player hours for the past week, [EU/DE] House of Pain sits at #15,284, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does [EU/DE] House of Pain stay online?
[EU/DE] House of Pain is up at the moment. Its reported uptime points to a restart about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 155, or 92% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [EU/DE] House of Pain hold a steady tick rate?
Across the last 48 hours it averaged 79 server fps, with a floor of 48. The world held up to 106,897 entities at its peak, buildings and deployables included. Memory use peaked at 3,331 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [EU/DE] House of Pain hosted?
No region tag comes from [EU/DE] House of Pain, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.40.253.120:27015 is the address it uses.
What build of Rust does [EU/DE] House of Pain use?
On Linux, [EU/DE] House of Pain runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU/DE] House of Pain?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does [EU/DE] House of Pain wipe, and on which days?
On record so far are too few of [EU/DE] House of Pain's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 26 days 21 hours is how long the current world has been running.
Tags
What do the server tags on [EU/DE] House of Pain mean?
The game's server browser reads the tags [EU/DE] House of Pain publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU/DE] House of Pain appear?
The Rust Server Trends lists that take in [EU/DE] House of Pain are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto [EU/DE] House of Pain?
You can connect by pressing F1 in Rust and typing client.connect 188.40.253.120:27015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.