Rust Server TrendsSeismic network · station log
Recording Stations11,773 Players67,310 Active3,523 Wipes · 3 h192 48 h

Station XX-13084 · no signal

Squad 67

Offline 188.32.107.119:28015 checked 2d ago

Connect
Players now
1/ 3
33% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#13,084
top 59%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 20:45 UTC2d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
536/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
408/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
54/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
51/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
58/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Squad 67?

The procedural map on Squad 67 is size 4,250 with seed 1289664818, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Squad 67?

No gather rate appears in the name of Squad 67. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Squad 67 right now?

A reading taken now finds Squad 67 offline; the most recent activity was 2 days 11 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Squad 67 rank against other Rust servers?

The last seven days of player hours place Squad 67 at #13,084, in the top 59% of all ranked servers.

Operator and location

How reliably does Squad 67 stay online?

Squad 67 is down at the moment; the last recorded contact was 2 days 11 hours ago. Of the 48 hours in the last 2 full days, it was up for 1, or 2% of the time. 26 October 2026 is when Rust Server Trends first recorded it.

Which region does Squad 67 run from?

No region is published by Squad 67. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.32.107.119:28015 is the address it uses.

Which Rust version is Squad 67 running?

Rust network protocol 2635 and build 168909 on Windows is what Squad 67 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Squad 67?

On average, the busiest point of its recent wipes drew 1 players. 4 hours into the latest wipe, the crowd reached its peak.

How often does Squad 67 wipe, and on which days?

The rhythm of Squad 67 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 15 hours.

Server tags

What do the server tags on Squad 67 mean?

These are the tags Squad 67 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Squad 67 appear?

These Rust Server Trends lists include Squad 67: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto Squad 67?

Enter client.connect 188.32.107.119:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players 3 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.