Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players66,169 Active3,487 Wipes · 3 h192 48 h

Station XX-15648 · no signal

OT SSH Windows Live Test

Offline 188.29.127.80:28018 checked 17d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,648
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15648 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 23:59 UTC17d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
521/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
387/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
45/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
49/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
52/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on OT SSH Windows Live Test?

A procedural map runs on OT SSH Windows Live Test, generated by the game.

Which settings and rules apply on OT SSH Windows Live Test?

You will find no gather rate in the name of OT SSH Windows Live Test. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on OT SSH Windows Live Test right now?

OT SSH Windows Live Test is not responding at this moment and is offline, last seen 17 days 12 hours ago.

How does OT SSH Windows Live Test rank against other Rust servers?

The last seven days of player hours place OT SSH Windows Live Test at #15,648, in the top 71% of all ranked servers.

Operator and location

How reliably does OT SSH Windows Live Test stay online?

As recorded now, OT SSH Windows Live Test is not reachable, the last contact having been 17 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

Where in the world is OT SSH Windows Live Test hosted?

Nothing about a region comes from OT SSH Windows Live Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 188.29.127.80:28018.

Which Rust version is OT SSH Windows Live Test running?

Rust network protocol 2634 and build 167398 on Windows is what OT SSH Windows Live Test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on OT SSH Windows Live Test?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does OT SSH Windows Live Test run its wipes?

The rhythm of OT SSH Windows Live Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 17 days 12 hours.

Tags

What do the server tags on OT SSH Windows Live Test mean?

Tags published by OT SSH Windows Live Test and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does OT SSH Windows Live Test appear?

You will find OT SSH Windows Live Test on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto OT SSH Windows Live Test?

To join, enter client.connect 188.29.127.80:28018 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.