Rust Server TrendsSeismic network · station log
Recording Stations11,792 Players68,594 Active3,568 Wipes · 3 h191 48 h

Station XX-15929 · no signal

local-minimal-staging

Offline 188.27.182.12:28025 checked 21d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,929
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15929 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
500/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
410/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
57/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
56/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
59/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
156/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on local-minimal-staging?

local-minimal-staging uses a procedural map, which the game generates.

Which settings and rules apply on local-minimal-staging?

No gather rate appears in the name of local-minimal-staging. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on local-minimal-staging right now?

local-minimal-staging is not responding at this moment and is offline, last seen 21 days 9 hours ago.

How does local-minimal-staging rank against other Rust servers?

Over the last seven days, local-minimal-staging recorded enough player hours to reach #15,929 worldwide, placing it in the top 72% of all ranked servers.

Server details

How reliably does local-minimal-staging stay online?

local-minimal-staging is down at the moment; the last recorded contact was 21 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does local-minimal-staging run from?

No region is published by local-minimal-staging. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 188.27.182.12:28025.

What build of Rust does local-minimal-staging use?

local-minimal-staging is running Rust network protocol 2634 and build 167119 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does local-minimal-staging wipe, and on which days?

The rhythm of local-minimal-staging cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 21 hours.

Server tags

What do the server tags on local-minimal-staging mean?

These are the tags local-minimal-staging publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167119 (Build): It runs game build 167119; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does local-minimal-staging appear?

You will find local-minimal-staging on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to local-minimal-staging?

You can connect by pressing F1 in Rust and typing client.connect 188.27.182.12:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167119,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167119
Build It runs game build 167119.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.