Station EU-14392 · no signal
Test Localhost
Offline EU 188.27.131.91:28015 checked 7d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,392
- top 65% · #2489 in EU
- Last wipe
- 7d ago
- biweekly schedule
- Next wipe
- 6d 16h
- Wed 4 Nov, 16:16 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 16:16 UTC, in 6d 16h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 16hWed 4 Nov, 16:16 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 20d 16hWed 18 Nov, 16:16 UTC
- 34d 16hWed 2 Dec, 16:16 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 16:16 UTC7d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test Localhost?
Test Localhost uses a procedural map, which the game generates.
Which settings and rules apply on Test Localhost?
No gather rate appears in the name of Test Localhost. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Test Localhost right now?
A reading taken now finds Test Localhost offline; the most recent activity was 7 days 5 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Test Localhost rank against other Rust servers?
For player hours across the last seven days, Test Localhost takes #14,392 overall and #2,489 in Europe, inside the top 65% of all ranked servers.
Server details
How reliably does Test Localhost stay online?
As recorded now, Test Localhost is not reachable, the last contact having been 7 days 5 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. 21 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Test Localhost hosted?
In Europe Test Localhost lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 188.27.131.91:28015.
Which Rust version is Test Localhost running?
Rust network protocol 2634 and build 167781 on Windows is what Test Localhost runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Test Localhost?
On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does Test Localhost wipe, and on which days?
The prediction is taken from its tag, since Test Localhost has too few wipes on record to confirm the schedule. The date of its next wipe is Wednesday 4 November at 16:16 UTC. It has run its current world for 7 days 7 hours. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on Test Localhost mean?
The game's server browser reads the tags Test Localhost publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test Localhost appear?
You will find Test Localhost on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Test Localhost?
You can connect by pressing F1 in Rust and typing client.connect 188.27.131.91:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.