Rust Server TrendsSeismic network · station log
Recording Stations11,642 Players38,888 Active2,942 Wipes · 3 h71 48 h

Station XX-13590 · no signal

popatimur

Offline 188.243.67.157:28015 checked 16d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,590
top 62%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13590 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
237/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
16/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
30/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
117/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
47/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
52/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on popatimur?

popatimur runs a procedural map of size 2,500 with seed 12345, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on popatimur?

The name of popatimur gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on popatimur?

No players are recorded on popatimur at this moment; it is offline, and the last sighting was 16 days 11 hours ago.

How does popatimur rank against other Rust servers?

On player hours for the past week, popatimur sits at #13,590, which puts it inside the top 62% of every ranked server.

Operator and location

How reliably does popatimur stay online?

popatimur is down at the moment; the last recorded contact was 16 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is popatimur hosted?

No region is published by popatimur. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.243.67.157:28015 is the address it uses.

What build of Rust does popatimur use?

Rust network protocol 2634 and build 167398 on Windows is what popatimur runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does popatimur run its wipes?

The rhythm of popatimur cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 16 days 15 hours is how long the current world has been running.

Tags

What do the server tags on popatimur mean?

Tags published by popatimur and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does popatimur appear?

You will find popatimur on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto popatimur?

To join, enter client.connect 188.243.67.157:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.