Station XX-9235 · recording
Rust | Fast Octus
Online 188.234.245.76:28015 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #9,235
- top 41%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 22:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 17:30 UTC25d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust | Fast Octus?
The procedural map on Rust | Fast Octus is size 4,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on Rust | Fast Octus?
The name of Rust | Fast Octus gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rust | Fast Octus?
0 of the 50 slots on Rust | Fast Octus are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 22:00 UTC, averaging 0 players.
How does Rust | Fast Octus rank against other Rust servers?
The last seven days of player hours place Rust | Fast Octus at #9,235, in the top 41% of all ranked servers.
Server details
How reliably does Rust | Fast Octus stay online?
Rust | Fast Octus is up at the moment. The uptime it reports puts its last restart about 4 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 81, or 48% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
How well does Rust | Fast Octus perform under load?
Across the last 48 hours it averaged 236 server fps, with a floor of 196. The world held up to 103,761 entities at its peak, buildings and deployables included. Its highest memory use was 3,998 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rust | Fast Octus run from?
No region is published by Rust | Fast Octus. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 188.234.245.76:28015.
What build of Rust does Rust | Fast Octus use?
Rust | Fast Octus is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Rust | Fast Octus?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Rust | Fast Octus wipe, and on which days?
The rhythm of Rust | Fast Octus cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 4 hours.
Server tags
What do the server tags on Rust | Fast Octus mean?
These are the tags Rust | Fast Octus publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust | Fast Octus appear?
The Rust Server Trends lists that take in Rust | Fast Octus are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Rust | Fast Octus?
To join, enter client.connect 188.234.245.76:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.