Station XX-11434 · no signal
R_Server
Offline 188.233.0.162:28015 checked 1d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,434
- top 51%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 12:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 11:30 UTC1d ago | – | – | – | – | running | 0 |
| Mon 26 Oct, 17:32 UTC2d ago | M0.0▲rising | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on R_Server?
R_Server uses a procedural map, which the game generates.
Which settings and rules apply on R_Server?
No gather rate appears in the name of R_Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on R_Server right now?
A reading taken now finds R_Server offline; the most recent activity was 39 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
How does R_Server rank against other Rust servers?
The last seven days of player hours place R_Server at #11,434, in the top 51% of all ranked servers.
Server details
How reliably does R_Server stay online?
As recorded now, R_Server is not reachable, the last contact having been 39 hours ago. It was up 8% of the time across the last 2 full days: 4 of 48 hours. 26 October 2026 is when Rust Server Trends first recorded it.
Which region does R_Server run from?
No region is published by R_Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 188.233.0.162:28015.
Which Rust version is R_Server running?
On Windows, R_Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on R_Server?
1 players, on average, was the busiest crowd at its recent wipes. 18 hours into the latest wipe, the crowd reached its peak.
How often does R_Server wipe, and on which days?
Too few wipes of R_Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 41 hours.
Lists and tags
What do the server tags on R_Server mean?
Tags published by R_Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does R_Server appear?
You will find R_Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to R_Server?
You can connect by pressing F1 in Rust and typing client.connect 188.233.0.162:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.