Station XX-13133 · no signal
TRIAGED Staging Retest
Offline 188.190.43.8:28025 checked 7d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #13,133
- top 59%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 24 Sep, 18:38 UTC34d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TRIAGED Staging Retest?
A procedural map runs on TRIAGED Staging Retest, generated by the game.
Which settings and rules apply on TRIAGED Staging Retest?
You will find no gather rate in the name of TRIAGED Staging Retest. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on TRIAGED Staging Retest right now?
No players are recorded on TRIAGED Staging Retest at this moment; it is offline, and the last sighting was 7 days 10 hours ago. The seven-day average is 1 players, with a peak of 1.
How does TRIAGED Staging Retest rank against other Rust servers?
The last seven days of player hours place TRIAGED Staging Retest at #13,133, in the top 59% of all ranked servers.
Server facts
How reliably does TRIAGED Staging Retest stay online?
No contact with TRIAGED Staging Retest right now, and the last recorded contact was 7 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Where in the world is TRIAGED Staging Retest hosted?
No region is published by TRIAGED Staging Retest. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.190.43.8:28025 is the address it uses.
Which Rust version is TRIAGED Staging Retest running?
TRIAGED Staging Retest is running Rust network protocol 2635 and build 168700 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on TRIAGED Staging Retest?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does TRIAGED Staging Retest run its wipes?
The rhythm of TRIAGED Staging Retest cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 34 days.
Tags
What do the server tags on TRIAGED Staging Retest mean?
Tags published by TRIAGED Staging Retest and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168700 (Build): The game build is 168700; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TRIAGED Staging Retest appear?
These Rust Server Trends lists include TRIAGED Staging Retest: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto TRIAGED Staging Retest?
You can connect by pressing F1 in Rust and typing client.connect 188.190.43.8:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.