Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players78,042 Active3,714 Wipes · 3 h156 48 h

Station XX-15432 · recording

koks server

Online 188.170.85.24:28015 checked 8m ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
665/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
467/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
58/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
143/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
227/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on koks server?

The map on koks server is procedural, produced by the game.

Which settings and rules apply on koks server?

You will find no gather rate in the name of koks server. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on koks server?

At this moment, koks server records 0 players across 1 slots. The population averaged 0 players over the past week.

How does koks server rank against other Rust servers?

On player hours for the past week, koks server sits at #15,432, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does koks server stay online?

koks server is up at the moment. Of the 72 hours in the last 3 full days, it was up for 72, or 100% of the time. On 24 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does koks server run from?

A region is not published by koks server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.170.85.24:28015 is the address it uses.

What build of Rust does koks server use?

Rust network protocol 2635 and build 168909 on Windows is what koks server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does koks server wipe, and on which days?

Too few wipes of koks server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 2 hours is how long the current world has been running.

Tags

What do the server tags on koks server mean?

These are the tags koks server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does koks server appear?

The Rust Server Trends lists that take in koks server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to koks server?

You can connect by pressing F1 in Rust and typing client.connect 188.170.85.24:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.